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QuadFaceTools

QuadFaceTools
5
(5)
Version: 0.16.0 Install
Plugin Information
Ratings:
5
 (5)
Plugin Category
Line/Face
Uploader:
双鱼
Release date:
2012-6-20 11:15
Update date:
2024-3-21 18:38
current version:
0.16.0
Command numbers:
36
File size:
143.06 KB
Introduction
The quadrilateral tool plug-in is a set of tools that can easily select, operate and edit quadrilateral in SketchUp.
It can create a logical topology based on four sides, select ring edge and circular edge as other 3D modeling software, quickly add or delete ring edge and circular edge according to the selection, and process the UV map of four sides.

Please note: the offset edge loop and connect edge commands are only valid for sketchup2016 and later!


Select(Select)
Select the four sides to be processed, which can be selected through the group component, or even the four sides in hidden objects such as surfaces.

Grow Selection(Grow Selection)
Expand the selection area to the adjacent four sides.

Shrink Selection(Shrink Selection)
Shrinks the four sides of the removed boundary from the selection.

Select Ring(Select Ring)
Select all ring edges and faces according to the selection.

Grow Ring(Grow Ring)
According to the gradual expansion of the constituency, select the ring sidelines and faces.

Shrink Ring(Shrink Ring)
Select the edge and face of the ring according to the selected area's gradual contraction and removal.

Select Loop(Select Loop)
Select all edge and face loops according to the selection.

Grow Loop(Grow Loop)
According to the gradual expansion of the constituency, select the circular sidelines and faces.

Shrink Loop(Shrink Loop)
Select the edge and face of the loop according to the selection shrinking step by step.

Offset Loop(Offset Loop)
According to the selected edge loop, offset a new edge line and match the original face.

Quad Edge Tool(Quad Edge Tool)
点击并拖动鼠标将边线转为四边面边线。

Selection Region to Loop(Selection Region to Loop)
自动选取所选面的外边线,相邻面将自动选择闭合的外轮廓线。

Select Bounding Edges(Select Bounding Edges)
Automatically select all edges of the selected face.

Connect Edges(Connect Edges)
According to the set number of segments, before every two edges, they are connected into several edges to divide the four sides.

Insert Loops(Insert Loops)
Generates a new edge loop based on the currently selected edge.

Remove Loops(Remove Loops)
Removes the edge loop associated with the currently selected edge.

Build Corners(Build Corners)
According to the currently selected boundary, the appropriate corner of four sides is generated.

Build Ends(Build Ends)
According to the currently selected sideline, the appropriate quadrilateral end is generated. The selected edge must be connected to two parallel edge loops.

Flip Triangulation Tool(Flip Triangulation Tool)
Flip the split lines in the selected triangulated four sided faces, keeping the UV map and other perfectly unchanged when flipping.

Triangulate(Triangulate)
All the four sides selected are uniformly converted to four sides with hidden diagonal split lines.

Remove Triangulation(Remove Triangulation)
All quadrilateral faces that are triangulated and in the same plane are converted to standard quadrilateral faces.

Triangulated Mesh to Quads(Triangulated Mesh to Quads)
First, select a standard quadrilateral or two triangles of the same plane as the datum, and try to automatically convert the triangles to quadrilateral.

Blender Quads to QuadFace Quads(Blender Quads to QuadFace Quads)
Convert the imported quadrilateral faces in blender software to quadrilateral faces that can be edited by this tool.

Sandbox Quads to QuadFace Quads(Sandbox Quads to QuadFace Quads)
Convert the four sides generated by sandbox tool to four sides that can be edited by this tool.

Wireframe to Quads(Wireframe to Quads)
The wireframe formed by the edge lines of four sides is generated into four sides according to the angle tolerance.

Smooth Quads(Smooth Quads)
Smoothes all selected four sided faces and protects their triangular faces intact.

Unsmooth Quads(Unsmooth Quads)
Unsmooth the selected four sided faces and keep their triangular faces intact.

Make Planar(Make Planar)
Project all selected faces onto the best fit plane based on the selected faces. Ensure that the four sides of the connection are not disconnected.

UV Mapping(UV Mapping)
Sets the UV map of the selected four sides by setting the U and V axes.

Copy UV Mapping(Copy UV Mapping)
Copies the UV map settings from the selected four sided faces.

Paste UV Mapping(Paste UV Mapping)
Pastes UV map settings into the selected four sided faces.

Unwrap UV Grid(Unwrap UV Grid)
Unfold the UV mesh into flat patches.

Line(Line)
Draw a line between points.

Export OBJ Format(Export OBJ Format)
将当前模型文件导出为OBJ格式。

Live Mesh Analysis(Live Mesh Analysis)
When on, the status of four sides can be displayed in real time. Green means four sides, blue means triangle, and red means other sides. Executing this command again can turn off the real-time display.

Recursive Analysis(Recursive Analysis)
开启后可以实时显示群组或组件内四边面状态,再次点击可关闭组内显示。
Developer: thomthom  Visit the developer's site>  Send email to the developer>
Version0.16.0New command
SketchUp插件“四边面工具”中文版 完美汉化 by SUAPP.COM
修复Bug
Screenshots
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Comment
达瓦卓玛   Comments time: 2019-9-10 11:08  
5

特别好用

爱奥尼   Comments time: 2017-5-10 23:04  
5

连接没反应呢,,,

kalsweet1   Comments time: 2016-9-19 11:24  
5

挺好用的!

CHIU007   Comments time: 2015-9-16 21:03  
5

添加体块对角线的方法,对生成对角线栅格有用。

ly871108   Comments time: 2014-1-16 15:40  
5

比较有实用价值的,RING(循环),LOOP(环形),CONNECT(连接)。请看GIF教程。

Note: You can comment if you are using the plugin.


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